- "Thus, in fact, appear the methods of a Science of Cities ....." Patrick Geddes (1915) Cities in Evolution
Posts Cloud
- Agent-Based Models
- Allometry
- Animations
- Cellular Automata
- Chaos
- Complex Systems
- Computer Graphics
- Design
- Emergence
- Entropy
- Evolution
- Flows, Fluxes
- Fractal Geometry
- Morphology
- Networks
- Optimisation
- Path Dependence
- Policy Analysis
- Scaling
- Simulation
- Smart Cities
- Social Physics
- SpatialInteraction
- Tipping Points
- Transport
- Uncategorized
- Urban (LUTI) Models
- Urban Dynamics
- Urban Growth
My Books from MIT Press
Download Fractal Cities from
http://www.fractalcities.org/
Category Archives: Simulation
Geosimulation
Geosimulation is the term first used for modelling geospatial systems by Benenson and Torrens where the models in question focus on agents, objects, cells and patterns. Marceau & Benenson present a snapshot of the state of the art in this … Continue reading
Posted in Agent-Based Models, Cellular Automata, Simulation
Leave a comment
Why Agent-Based Modelling?
Andrew Crooks notes the work of Doyne Farmer with Rob Axtell on ABMs for housing markets which pointed to an article by Rob on Why Agents? More on these ideas in our edited book Agent-Based Models of Geographical Systems published by Springer … Continue reading
Posted in Agent-Based Models, Emergence, Simulation
Leave a comment
Is Digital Simulation the Same as Physical Experimentation?
Simulation models test theories against data we cannot reproduce in the physical environment their theory relates to. We cannot experiment on the real thing. But how different are simulations from experiments? In Science in Age of Computer Simulation, Winsberg presents … Continue reading
Posted in Simulation, Urban (LUTI) Models
Leave a comment