- "Thus, in fact, appear the methods of a Science of Cities ....." Patrick Geddes (1915) Cities in Evolution
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- Agent-Based Models
- Allometry
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- Chaos
- Complex Systems
- Computer Graphics
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- Emergence
- Entropy
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- Flows, Fluxes
- Fractal Geometry
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- Path Dependence
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- Urban (LUTI) Models
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Author Archives: Michael Batty
Visualising Fast Flows
Aaron Koblin has produced some fantastic animations of airline flows reminiscent of some of Joan Serras’ work on our SIMULACRA blog. Check out Aaron’s flow stuff. He uses Google Maps to zoom in and out. Also dig into his web … Continue reading
Posted in Computer Graphics, Flows, Fluxes
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Procedures to Generate Fractal Cityscapes
For a decade or more, computer scientists have used procedural logics (grammars) to generate urban morphologies. The paper by Li and Miller uses such recursive procedures similar to those we used a while ago to generate fractal cityscapes. Watch their … Continue reading
Posted in Fractal Geometry, Morphology
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Cellular Urban Regeneration
Most of urban dynamics involve activities that are in situ already. Here we present a populist foray into simulating the impact of regeneration on Stratford (the site of the Olympics Games) in east London using our Tyndall LUTI model. Read the … Continue reading
Posted in Transport, Urban Dynamics
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Movements from Point Data
Constructing flows from where people are located at different points in time is usually hard and often impossible for large populations. You can only do it for individuals if you know the actual locations and order visited: posted on vimeo, … Continue reading
Posted in Flows, Fluxes, Networks
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Cities as Biologies
The analogy between the city and the human body goes back to Leonardo. The heart of the city, said Victor Gruen, pumps its people as flows of traffic to keep it energized as an exchange mechanism. Great visualization of the … Continue reading
Posted in Flows, Fluxes, Morphology
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